This game isn’t called a simulator just to be cute, it’s very much a simulation of being a thief. While the setup and graphical quality seem simple at first, you’ll soon be looking into online databases for tips on how to rob certain houses, scoping out people to learn their schedules, and MUCH more. It’s fun stuff and with each mission, you gain more and more money enabling you to purchase tools to help you complete your heists like lockpicks, cameras, binoculars, etc. You start off with small-time stuff like stealing from tiny little houses and then work your way up to more intimidating fare like mansions. The setup for each mission goes like this, you’re given a mission description which is usually along the lines of “Go steal this for me”, it’s a simple setup, but for the means, this game looks to satisfy, it’s perfectly fine. Thief has a uniquely addicting gameplay loop that I would liken to something like Payday VR minus the combat capabilities. Everything a thief needs to do here, you’re going to be physically doing and that goes a long way in covering up the obvious lacking areas like Graphics and some overall jankiness. You want to grab that crowbar? Well, go ahead and grab it then, you want that window broken? How about that lock picked? Then get smashing and picking. The immersion in Thief Simulator VR is pretty great as everything you’re going to be doing is physics-based. The inventory system is among the most important to get a grasp on and anyone who has played The Walking Dead: Saints and Sinners will be right at home here as the backpack system is remarkably similar. This section is necessary because there is quite a bit of nuance that goes into what seems like a relatively straightforward title here. Thief Simulator VR starts you off in a little tutorial area where you learn the ins and outs of gameplay. It’s time to hop into the shoes of a small-time crook. While you’re not going to get the glitz and glamor of the above titles, you’re going to get something that is 100 percent unique and feels like its own niche which it fulfills quite well. Even if the game isn’t some gargantuan title, the feel of immersiveness can make a decent indie title into something that can contend with the technology giants. Whether it’s the way Half-Life: Alyx brings you into a virtual world like few have ever seen via its amazing graphics and physics system or how Blade and Sorcery figuring out how it should feel to plunge a sword into your opponent chests, each of the standout VR titles make you truly feel like you are at the reigns of whatever activity the game is based on. You don’t even have to cook anything! Game physics gives you unlimited opportunities.When it comes to VR games, immersion is the most important thing I can think of. Access all the recipes and ingredients and prepare whatever you like without any pressure. However, if you’re not interested in playing by the rules, you’re going to love the Sandbox mode. Once you master the recipes and workflow, you’ll be able to unlock various perks and skills. You’ll start from the basics and progressively unlock new more complex dishes and start serving more customers as your fame and experience grow. Once you learn the cooking mechanics and start serving dishes, you’ll see yourself becoming a better chef with every new plate on the checkout.Ĭareer mode is a culinary journey zero-to-hero style and your task is to gain fame for you and your restaurant. Each product has a different resistance to the knife and you can feel it through haptic feedback of your VR controllers. Every time you’re slicing potatoes, flipping steaks or boiling a soup, there is some real-life physics applied to it. Lifelike cooking experience! All the ingredients respond to your actions by changing temperature, appearance and taste. There’s also a full set of spices and herbs for adding that extra flavour! On top of that there are over 140 ingredients available in the pantry: meat and fish, fruit and veggies, dairy products and various liquids. Griddles, cookers, gas stands, ovens and tons of utensils like pots, pans, plates, knives, spatulas and blenders! We made sure that you can freely interact with all this stuff using your VR hands. Your kitchen’s got all the gear a chef might need.
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